Our Team
The Photographer LLC team is composed of industry experts in a spectrum of overlapping skillsets that form a combined vision. . .
Ty Eckley
Managing Member
Owner
Mr. Eckley started his career with a BFA degree in Sculpture in 1974. His Post Graduate classes led him into television production, and video editing. After working as an editor and switcher for an MDS TV station, he became the Station Production Manager.
When a satellite network replaced that production facility Mr. Eckley moved on to build and operate a R&D fabrication shop for Medical and Sports Products in the late 70’s. He eventually started Black Mesa Const. Co. to do high-end residential contracting through the 1980’s and 90’s.
Mr. Eckley started a Commercial Real Estate Development company in 1993 and a Property Management business a few years later and is still ongoing. During this period of time Mr. Eckley produced over 100 Public Events.
He also designed, built, and transported significant Art and Theater Projects to Burning Man for 24 years.
Mr. Eckley was an Executive Producer for the feature film ‘Journey: beyond Borders’. This movie is currently negotiating a Sales and Distribution Agreement.
Mr. Eckley is a Producer on the TV Series ‘Hot Food Now’, which is currently in development.
Mr. Eckley is an Executive Producer in the Feature Film “Chasing Mary’, that is currently in development.
Mr. Eckley is the Managing Member of The Photographer LLC which holds the IP for an Episodic TV Series. He is also the Author of this Series.
Jack Haye
Digital Modeler/
Matchmover/
Generalist
Construction Designer
Jack Haye is a Computer Graphics Artist with almost 20 years experience in Computer Graphics and almost 25 years experience in Visual Effects. His experience ranges from set and miniature building to Hard Surface Computer Modeling and Matchmoving with lesser amounts of experience as a TD and as a 3D Compositor. He has most recently worked at StereoBox 3D in San Rafael Ca, where he was responsible for matchmoving as well as 3D compositing in NUKE.
Prior to that he worked as a digital environment modeler at Virtual Space Entertainment where he is primarily responsible for laying out and creating large virtual environments. To date he has worked on virtual environments for the Smithsonian Institution, National Geographic and for Blue Mars an online virtual world currently in beta testing. He worked at Industrial Light & Magic from 1988 until 2007. He started within ILM in the Modelshop and has been in the Computer Graphics department since 1994. He has also worked freelance, largely in the construction of sets and miniatures.
His major focus since 1997 has been hard surface digital modeling, but since 2004 with ILM’s new “digital artist” paradigm, he has expanded his skill set to include Technical Direction (mostly creature lighting and rendering), Photomodeling (using ILM’s Proprietary software “Zeno”), large-scale digital environment creation which involves both creating an environment sphere and photo-modeling from that sphere, and texture painting. There is also some Layout type work that is necessary for these other tasks.
He has extensive experience in Matchmoving and the manipulating of digital cameras within a 3D environment. He also has extensive experience with the construction of sets, both digital and real world. He has spent quite a bit of time as an on-set location matchmover and has been proven to have the skills necessary to work closely with first-unit shooting teams. He has worked on-set with George Lucas, Stephen Spielberg, Tim Burton and Joe Johnston. Before the most recent modelling project, the past year +/- was spent heading up the layout department for an un-named all-digital feature at ILM. He works in Maya, Alias Studio, SoftImage, PhotoShop and various proprietary software packages.
As a Location Match-move Supervisor for Star Wars Episode I, he was responsible for training and overseeing two locally hired crews in the gathering of crucial camera-related information. He was also responsible for training and overseeing modellers for Match-move purposes. He made London, England his home base for the duration of studio shooting and then traveled with the Star Wars Episode I First Unit to Caserta in Italy and to Tozeur, Tatauooine and Medenine in Tunisia and back to London, for the completion of principal photography on Star Wars Episode I. He also traveled to ARRI in Vienna, Austria for conferences with engineers regarding the Data Capture System which was used during production of Episode I.
Before joining ILM he worked as a free-lance graphic designer and photographer. He has also worked as a construction supervisor for large-scale residential projects and as a custom carpenter, building Japanese-style custom homes.
He has interests in art, history, music and architecture and spends his free time making wooden portrait sculptures, which are a combination of hand carving and “found” objects and other art. Originally, from Scheveningen in the Netherlands, he speaks Dutch fluently with a smattering of German and Spanish. He is a Charter Member of the Visual Effects Society and is VP of the Board of Directors for the Phoenix Theater Youth Center. He currently resides in Petaluma, CA with his wife and step-son.
FILM CREDITS
Feature Films:
2007 PIRATES OF THE CARIBBEAN: AT WORLD’S END …..Creature TD
2006 TRANSFORMERS…..CGI Digital Modeler/ Digital Environments
2006 PIRATES OF THE CARIBBEAN: DEAD MAN’S CHEST…..CGI Digital Modeler/ Creature TD
2006 POSEIDON…..CGI Digital Modeler
2006 MISSION IMPOSSIBLE III…..CGI Digital Modeler/ Digital Environments
2006 THE NIGHTMARE BEFORE XMAS 3D…..CGI DigitalModeler/ 3D Stereo Compositor
2005 CHICKEN LITTLE…..CGI DigitalModeler/ 3D Stereo Compositor
2005 SON OF THE MASK….. CGI Digital Modeler
2004 HARRY POTTER AND THE GOBLET OF FIRE…..CGI Digital Modeler/ Digital Environments
2004 LEMONY SNICKET’S – A SERIES OF UNFORTUNATE EVENTS…..CGI Digital Modeler
2004 VAN HELSING…..CGI Digital Modeler
2003 STAR WARS EPISODE 3…..CGI Digital Modeler
2003 TEARS OF THE SUN…..CGI Digital Modeler
2003 GANGS OF NEW YORK…..CGI Digital Modeler
2003 TERMINATOR 3….. CGI Digital Modeler
2002 THE MAJESTIC….. CGI Digital Modeler
2001 MINORITY REPORT…..CGI Digital Modeler
2001 AI ARTIFICIAL INTELLIGENCE….. CGI Digital Modeller
2000 ET re-release…..CGI Digital Modeler
2000/1999 ILM DIGITAL FEATURE….. Lead Layout Artist
1999-1997 STAR WARS: EPISODE I “The Phantom Menace” Location Match-move …..Supervisor/Computer Graphics Modeler
THE LOST WORLD Location Match-move Technician
1996 MARS ATTACKS!…..Location Match-move Technician/Chief Match-mover/CG Modeller
1995 TWISTER…..CGI Animator/Modeller
1995 JUMANJI….. Location Match-move Technician/Chief Match-mover/CG Modeller
1995 SMALL SOLDIERS TEST…..Matchmover
1994 DISCLOSURE….. Matchmover
Entered Computer Graphics Department:
1993 STAR TREK: “GENERATIONS”…..Modelmaker
1993 RADIOLAND MURDERS…..Modelmaker
1993 BABY’S DAY OUT…..Modelmaker
1992 THE HUDSUCKER PROXY…..Modelmaker
1992 FIRE IN THE SKY….. Model maker
1991 DEATH BECOMES HER….. Chief Modelmaker
1991 STAR TREK VI…..Chief Modelmaker
1991 HOOK….. Modelmaker
1990 BACK TO THE FUTURE II/III …..Modelmaker
1990 DIE HARD II…..Modelmaker
1989 JOE VS THE VOLCANO…..Modelmaker
1989 ALWAYS…..Set Decorator
1989 GHOSTBUSTERS II …..Modelmaker
COMMERCIALS
1993 PEPSI: “CHRISTMAS GUY”…..Modelmaker
1993 INTEL: “WARP”…..Modelmaker
1993 MINNESOTA MINING & MANUFACTURING…..Greensperson
1993 INTEL “CITYSCAPE”….. Modelmaker
1993 MALAYSIAN AIRLINES…..Chief Modelmaker
1993 FORTIS: “WINDS OF CHANGE”…..Modelmaker
1993 INTEL: “WINDOWS”…..Modelmaker
1992 INTEL “INSIDE 3”…..Modelmaker
1992 INTEL: “FUTURE”…..Modelmaker
1992 INTEL: “VACANCY”…..Modelmaker
1991 GENERAL ELECTRIC….. Modelmaker
1991 MERRILL LYNCH: “RISK”…..Modelmaker
ATTRACTIONS/RIDES
1990 SHOWSCAN: “SPACE RACE”…..Modelmaker
1988 BODYWARS…..Modelmaker
FREELANCE CREDITS
Feature Films:
1999 CREMASTER 2 …..Computer Graphics Modeller
1994 FIRESTORM…..Set Builder
1993 RAISING CAIN…..Set Builder
1992 FRANCIS COPPOLA’S DRACULA…..Supervising Modelmaker
1991 BATMAN RETURN…..Modelmaker
Commercials:
2002 Pepsiman “twist”….. DigitalModeler
2002 Honeycomb…..CGI Digital Modeller
1994 COCA COLA…..Supervising Modelmaker
Special Projects:
1999 IATSE LOCAL 16 CINEFEX AD (SW 1)…..Art Director
1992 IATSE LOCAL 16 100TH ANNIVERSARY…..Art Director
2001-1997 Burning Man…..Set Designer/Construction Coordinator
Barbara Quintanilla
Production Coordinator
Barbara is a native Houstonian with a passion in orchestrating events and creating Visual Art projects.
Her experience includes…
• Event Designer and Coordinator for Love is Greater than Violence Promo campaign and Art Show 2014
• Event organizer and Artist coordinator for The Montrose Proper Mural Gallery and Event space 2014
• Coordinator for Visual Feast Art Show 2015
• Event Designer and Art coordinator for Set & Setting Show with DJ Tennis 2015
• 5-time Winner of a Necklace Factory Award for outstanding Visual Art 2015-2020
• Designer and Visual Artist on The Ghost Slipper Art Car for 5 years 2016-2021
• Art Director and Event Organizer for Unbroken Spring Event 2016
• Event coordinator for The Fashion of Burning Man Event 2016
• Artist in The Mask Factory in Black Rock City under the Man for two years 2016-2017
• Marketing Staff for Huard PCB Technologies 2017
• Artist for Book of Dust Project 2018
• Artist coordinator and event organizer for TJ Regional Burn Event 2018
• Advice and Cheese Palace contributing Artist 2018
• Design-Build-and Install Sculpture at The Artery in Black Rock City 2019
• Topia Artist 2020
• Design-Build-and Install of Syphonizing Seahorse sculpture 2022
Phil Schmitt
Graphic Designer
Phil has been an artist his entire life. He made his way through many jobs and trades to find peace and satisfaction in his career as a graphic designer for over 30 years. As a team member, Phil brings years of experience and skills into the vision and production of The Photographer. Phil’s handiwork can be seen on these pages as well as corporate graphics for many companies around the world including the Smithsonian Institute.